I wonder if growing up with particular kinds of video game experiences produces a particular affinity with certain situations in real life. by cnity 14 hours ago
Could say that pretty much all of my projects have some kind of beer can or other. by MomsAVoxell 16 hours ago
Living in antarctica is one of our closest analogues to long-term space habitation. by dswalter 2 days ago
He may or may not have been one of the last two people to ever set foot in the original McMurdo Station, before the weight of snow crushed it. Cool stories. by IAmBroom 16 hours ago
I worked in an ice cream factory (palletizer) before I think that was -30F and you had to wear these cooler suits, that was brutal with frozen nostrils by ge96 13 hours ago
Edit, meant to add this: https://www.nature.com/articles/d41586-025-01055-6 by juujian 17 hours ago
https://brr.fyi/media/beer-can/ice-tunnel-01-small.webp by metadat 14 hours ago
The British and German stations (and perhaps others) use a different approach, standing on mobile legs that can be raised, allowing the snow foundation underneath to be built up:
https://youtu.be/LSCCi9ZhnZs?si=_nsyN5qfFeT-dCUa
https://www.youtube.com/watch?v=Y6AfUJLtPcA
The British one can also be towed around if it needs to be somewhere else:
https://www.youtube.com/watch?v=QQvqaSWmVeo by twic 17 hours ago
Probably a good contender for "coldest stairwell on earth" by nancyminusone 15 hours ago
The NEC allows conductor ampacity to be adjusted 1.2x if the ambient temp is below 50F, but that’s where the table stops, but I’m guessing lower temps would allow for even higher ampacities.
1.2x more ampacity would let you use #12s for a 30A circuit instead of #10s. by quickthrowman 13 hours ago
Really feels like old internet too. by antisthenes 16 hours ago
Browsing the site made me find the "Engineering for slow internet" article too, which appears to have been a big thing here lol. Very interesting! Dunno if Elon's Starlink already one-shotted that whole issue, but I imagined a whole remote access piece of software that could avoid a lot of the related pains ... Something across lines of remote sending low bitdepth very compressed images back, and only on user interaction, clicks / typing in the input fields working in "turns" instead of realtime-by-default. Constraining the bitrate even more, the returned data could be just rects with AI labeling them either "some graphic" or "text" with the text content of the image only being transmitted. The remote could also send basic updates based on reading the screen like "page loaded and visual of it has been static for x seconds" to avoid wasting any data. by maxlin 16 hours ago
To some extend, I like these feelings also in some games (notably: Half Life, including Alyx and the remake Black Mesa).
Also - given current technology, both with both tech for scanning and creating models, and generative one - I would love to turn some real locations into "walking simulator games". As a side note, "The Vanishing of Ethan Carter" was based on a real location in Poland. by stared 17 hours ago