| 121. | Micron's PCIe 6.0 SSD Hits Mass Production at 28 GB/S | (tomshardware.com) |
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Micron's new drive is so fast that it fully benefits from liquid cooling, but air cooling is still supported | |
| 5 points by m463 13 hours ago | 1 comments |
| 122. | 99% of adults over 40 have shoulder "abnormalities" on an MRI, study finds | (arstechnica.com) |
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Some adults over 40 have shoulder pain, but nearly all have "abnormal" joints. | |
| 3 points by rbanffy 17 hours ago | 0 comments |
| 123. | PCB Rework and Repair Guide [pdf] | (intertronics.co.uk) |
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| 7 points by varjag 4 days ago | 0 comments |
| 124. | Rise of the Triforce | (dolphin-emu.org) |
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During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared to what arcade developers were capable of doing. By employing gigantic budgets and cutting-edge hardware, the arcade gave players a chance to see the future, today. But the future eventually arrived with the launch of the 5th generation of consoles. All of a sudden, the revolutionary 3D hardware features that were once exclusive to arcades were now available in home consoles. Without next-generation hype pushing players into the arcade, powerful but expensive arcade machines were no longer sustainable to develop. The industry adjusted by moving toward more cost effective solutions, with many turning to the inexpensive, already proven 3D-capable hardware available in 5th gen home consoles. Rather than turning around the decline of the arcade, the cheaper hardware may have helped accelerate it. There were fewer unique experiences to pull players into the arcade, and previous hit exclusives were now seeing high quality home console ports that allowed them to be enjoyed without munching quarters. When the 6th generation arrived with the Dreamcast and the PlayStation 2, many arcade stalwarts waved the white flag and started to shift their arcade divisions to home console projects, with mixed success. Sega was among those hit hardest by this era. They produced some of the greatest arcade thrills of the 1990s and enjoyed massive success in the home console market with the Sega Genesis/Mega Drive. But a string of mistakes and miscalculations combined with the slumping arcade industry sent them to the brink of bankruptcy. By 2002, the Dreamcast had been soundly defeated by the launch of the PlayStation 2, and Sega began porting some of their hits to their former rivals' hardware just to stay afloat. The home market was lost, but the languishing arcade scene presented Sega with an opportunity. They still had legendary arcade development teams, and if Sega could leverage them to produce a wave of arcade hits, they would be in a position to dominate a new era of arcades when most others were changing gears. There was just one problem: Sega didn't have the resources that they once did. If they were going to do this, they needed some help. And so they did something that would have been considered unthinkable just five years prior. Sega teamed up with Nintendo to develop a GameCube-based arcade platform. Bolstering their ranks was Namco, another coin-op stalwart with tons of arcade veterans. Three companies, one mission: Triforce. | |
| 3 points by max-m 2 days ago | 0 comments |
| 125. | Building for an audience of one: starting and finishing side projects with AI | (codemade.net) |
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My Plasma task switcher was a second too slow, so I built - and shipped - my own in Zig, without actually knowing Zig, using AI tools. | |
| 3 points by lorisdev 2 days ago | 0 comments |
| 126. | State of Show HN: 2025 | (blog.sturdystatistics.com) |
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| 3 points by kianN 2 days ago | 2 comments |
| 127. | What Your Bluetooth Devices Reveal About You | (blog.dmcc.io) |
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Building Bluehood, a Bluetooth scanner that reveals what information we leak just by having Bluetooth enabled on our devices. | |
| 12 points by ssgodderidge 2 days ago | 1 comments |
| 128. | Fei-Fei Li's World Labs raised $1B from A16Z, Nvidia to advance its world models | (bloomberg.com) |
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World Labs, a startup from artificial intelligence pioneer Fei-Fei Li, raised $1 billion in a new round of funding to pursue a novel approach to AI development. | |
| 5 points by aanet 19 hours ago | 0 comments |
| 129. | Making Nintendo DS ROMs with Rust | (matthewtejo.substack.com) |
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A little guide on compiling Rust to make a Nintendo DS Rom | |
| 3 points by mtejo 16 hours ago | 0 comments |
| 130. | I converted 2D conventional flight tracking into 3D | (aeris.edbn.me) |
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Track live flights in 3D over the world's busiest airspaces. Altitude-aware, beautifully rendered, and completely free. | |
| 15 points by kewonit 1 day ago | 2 comments |
| 131. | Grandson of Reese's Peanut Butter Cups inventor says Hershey is cutting corners | (apnews.com) |
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The grandson of the inventor of Reese’s Peanut Butter Cups is lashing out at The Hershey Co., accusing the candy company of hurting the Reese’s brand by shifting to cheaper ingredients in many products. | |
| 7 points by petethomas 12 hours ago | 2 comments |
| 132. | Over 65? Congratulations, You Own the Economy | (wsj.com) |
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| 5 points by lucaspauker 16 hours ago | 0 comments |
| 133. | Advice, not control: the role of Remote Assistance in Waymo's operations | (waymo.com) |
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__Advice, not control: the role of Remote Assistance in Waymo’s operations__ | |
| 15 points by xnx 1 day ago | 2 comments |
| 134. | The Secret Life of Vector Generators (Atari) | (jmargolin.com) |
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| 3 points by mosura 3 days ago | 0 comments |
| 135. | Fastest Front End Tooling for Humans and AI | (cpojer.net) |
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Frontend tooling in 2026+, with and without AI. | |
| 8 points by cpojer 1 day ago | 0 comments |
| 136. | Approaches to writing two-sentence journal entries | (alexanderbjoy.com) |
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Methods for writing and organizing your two-sentence journal. | |
| 4 points by fi-le 1 day ago | 0 comments |
| 137. | Show HN: Scanned 1927-1945 Daily USFS Work Diary | (forestrydiary.com) |
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| 12 points by dogline 2 days ago | 1 comments |
| 138. | Show HN: Echo, an iOS SSH+mosh client built on Ghostty | (replay.software) |
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A fast, modern SSH client for iOS and iPadOS, built for the new era of terminal tools and AI coding agents. | |
| 16 points by sgottit 17 hours ago | 2 comments |
| 139. | Meta's Zuckerberg faces questioning at youth addiction trial | (reuters.com) |
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| 4 points by 1vuio0pswjnm7 20 hours ago | 1 comments |
| 140. | Don't pass on small block ciphers | (00f.net) |
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Although they are omnipresent in constrained environments and lightweight protocols, small (32-bit, 64-bit) block ciphers have a bad reputation. They ar... | |
| 9 points by jstrieb 4 days ago | 0 comments |
| 141. | Germany seeking more F-35 jets as European fighter program falters | (reuters.com) |
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| 6 points by JumpCrisscross 8 hours ago | 1 comments |
| 142. | Qwen3.5: Towards Native Multimodal Agents | (qwen.ai) |
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Qwen Chat offers comprehensive functionality spanning chatbot, image and video understanding, image generation, document processing, web search integration, tool utilization, and artifacts. | |
| 18 points by danielhanchen 3 days ago | 6 comments |
| 143. | Java desktop apps with web front end (Angular, react) | (krema.build) |
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Krema is a lightweight desktop application framework using Java backends and web frontends with system WebViews | |
| 6 points by guybedo 16 hours ago | 0 comments |
| 144. | Apple iWork apps send analytics data when "Share Analytics Data" is off | (mastodon.social) |
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Attached: 1 image Forget about switching off "Share Analytics Data" in Pages settings. Keynote, Numbers, and Pages share it regardless of your choice. #Privacy #Apple #infosec | |
| 5 points by cdrnsf 16 hours ago | 1 comments |
| 145. | Running NanoClaw in a Docker Shell Sandbox | (docker.com) |
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Learn how to run NanoClaw, a Claude-powered WhatsApp assistant, inside a Docker Sandboxes shell sandbox for stronger isolation and proxy-managed API keys. | |
| 3 points by four_fifths 2 days ago | 0 comments |
| 146. | Beyond Body Count: How Many Past Partners Are Too Many? | (stevestewartwilliams.com) |
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Our new paper in Nature's Scientific Reports | |
| 3 points by felineflock 8 hours ago | 0 comments |
| 147. | Poor Deming never stood a chance | (surfingcomplexity.blog) |
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This post is an elaboration of a shorter post I wrote about five years ago. The two management giants of the mid-twentieth century were Peter Drucker and W. Edwards Deming. Ironically, while Drucker hails from Austria-Hungary (like me, Drucker emigrated to the U.S. as an adult) and Deming was born in the U.S., it was… | |
| 4 points by todsacerdoti 2 days ago | 0 comments |
| 148. | I love the work of the ArchWiki maintainers | (k7r.eu) |
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| 15 points by panic 4 days ago | 0 comments |
| 149. | Climbing Mount Fuji visualized through milestone stamps | (fuji.halfof8.com) |
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Join me on a transformative journey up Mt. Fuji's renowned Yoshida trail, where I explore the art of 焼印 (iron branding) on walking sticks and the warm hospitality of hut owners. Follow along as I introduce the stations and stamps of Mt. Fuji through collected stamps and interviews, inspiring your next adventure on the Yoshidaguchi route. | |
| 4 points by gessha 1 day ago | 0 comments |
| 150. | Modern CSS Code Snippets: Stop writing CSS like it's 2015 | (modern-css.com) |
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A collection of modern CSS code snippets. Every old CSS hack next to its clean, native replacement, side by side. | |
| 4 points by eustoria 3 days ago | 0 comments |