Super HN

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151. HackMyClaw
Can you hack an AI assistant via email? HackMyClaw is a prompt injection challenge. Extract secrets.env from Fiu (an OpenClaw AI) and win $300.
152. Nanodevice produces continuous electricity from evaporation
153. European Tech Alternatives
Find European tech, software, and service alternatives that respect your data sovereignty, are GDPR compliant, and store data in Europe.
154. Google Public CA is down
155. So You Want to Build a Tunnel
156. Chris Lattner on what the Claude C compiler reveals about the future of software
Compilers occupy a special place in computer science. They're a canonical course in computer science education. Building one is a rite of passage. It forces you to confront how software actually works, by examining languages, abstractions, hardware, and the boundary between human intent and machine execution.
157. Neurons outside the brain
The three brains in our body
158. Linux Kernel 7.0 Speeds Up File Cache Memory Reclaim by Up to 75%
159. Tesla Sales Down 55% UK, 58% Spain, 59% Germany, 81% Netherlands, 93% Norway
160. What is happening to writing? Cognitive debt, Claude Code, the space around AI
"Cognitive debt," Claude Code, and the negative space around AI
161. TimesFM (Time Series Foundation Model)
TimesFM (Time Series Foundation Model) is a pretrained time-series foundation model developed by Google Research for time-series forecasting. - google-research/timesfm
162. In contrast with Trump's America, Europe's 100 gigawatt clean energy hub
As President Trump tries to strangle wind projects in the US, nine European countries have signed a deal to build a vast offshore wind farm in the North Sea, the epicenter of the continent’s oil and gas industry
163. Async/Await on the GPU
GPU code can now use Rust's async/await. We share the reasons why and what this unlocks for GPU programming.
164. In Search of a Discord Replacement
165. What Your Bluetooth Devices Reveal About You
Building Bluehood, a Bluetooth scanner that reveals what information we leak just by having Bluetooth enabled on our devices.
166. Rise of the Triforce
During the rapid technological advancements of the early 1990s, the video game industry was on the cusp of a massive addition - another dimension. With console shenanigans like the Super FX chip giving players a taste of 3D, hype was at an all-time high. But the games released for home consoles were nothing compared to what arcade developers were capable of doing. By employing gigantic budgets and cutting-edge hardware, the arcade gave players a chance to see the future, today. But the future eventually arrived with the launch of the 5th generation of consoles. All of a sudden, the revolutionary 3D hardware features that were once exclusive to arcades were now available in home consoles. Without next-generation hype pushing players into the arcade, powerful but expensive arcade machines were no longer sustainable to develop. The industry adjusted by moving toward more cost effective solutions, with many turning to the inexpensive, already proven 3D-capable hardware available in 5th gen home consoles. Rather than turning around the decline of the arcade, the cheaper hardware may have helped accelerate it. There were fewer unique experiences to pull players into the arcade, and previous hit exclusives were now seeing high quality home console ports that allowed them to be enjoyed without munching quarters. When the 6th generation arrived with the Dreamcast and the PlayStation 2, many arcade stalwarts waved the white flag and started to shift their arcade divisions to home console projects, with mixed success. Sega was among those hit hardest by this era. They produced some of the greatest arcade thrills of the 1990s and enjoyed massive success in the home console market with the Sega Genesis/Mega Drive. But a string of mistakes and miscalculations combined with the slumping arcade industry sent them to the brink of bankruptcy. By 2002, the Dreamcast had been soundly defeated by the launch of the PlayStation 2, and Sega began porting some of their hits to their former rivals' hardware just to stay afloat. The home market was lost, but the languishing arcade scene presented Sega with an opportunity. They still had legendary arcade development teams, and if Sega could leverage them to produce a wave of arcade hits, they would be in a position to dominate a new era of arcades when most others were changing gears. There was just one problem: Sega didn't have the resources that they once did. If they were going to do this, they needed some help. And so they did something that would have been considered unthinkable just five years prior. Sega teamed up with Nintendo to develop a GameCube-based arcade platform. Bolstering their ranks was Namco, another coin-op stalwart with tons of arcade veterans. Three companies, one mission: Triforce.
167. Building for an audience of one: starting and finishing side projects with AI
My Plasma task switcher was a second too slow, so I built - and shipped - my own in Zig, without actually knowing Zig, using AI tools.
168. State of Show HN: 2025
169. The Obscure Media Theory That Explains '99% of Everything'
Or: How did America's mid-century communications theorists get it all so right?
170. Show HN: I wrote a technical history book on Lisp
171. The Economics of a Super Bowl Ad
An inside look at the economics of Super Bowl advertising and how to think about risk, upside, and timing as a growing brand.
172. Warren warns Fed, Treasury against crypto bailout
Senate Banking Committee ranking member Elizabeth Warren, D-Mass., warned the Treasury Department and Federal Reserve in a Wednesday letter not to bail out cryptocurrency companies in the wake of sharp declines in digital asset values over the last several months. 
173. Java.evolved: Java has evolved. Your code can too
A collection of modern Java code snippets. Every old Java pattern next to its clean, modern replacement — side by side.
174. Contra "Grandmaster-level chess without search" (2024)
175. Valve wins patent troll lawsuit against Rothschild
The court also agreed that they had breached a global license agreement with Valve.
176. Discord Rival Gets Overwhelmed by Exodus of Players Fleeing Age-Verification
TeamSpeak seems to be rather enjoying the technical issues
177. Tech firms will have 48 hours to remove abusive images under new law
The government is proposing that intimate image abuse should be treated more severely.
178. Germany seeks more F-35 jets as European fighter programme falters
179. Show HN: Scanned 1927-1945 Daily USFS Work Diary
180. I converted 2D conventional flight tracking into 3D
Track live flights in 3D over the world's busiest airspaces. Altitude-aware, beautifully rendered, and completely free.